Showing posts with label 9 questions. Show all posts
Showing posts with label 9 questions. Show all posts

Sunday, March 23, 2008

9 questions for ... Morpheus Linden

This time we've interviewed someone from the Linden family. Linden Lab has sent us one of the best people they have, Morpheus Linden. He leads a team, called Studio Lux, that works on the back-end billing integration. For example, he and his crew have worked on the infamous but necessary technical part of the introduction of VAT to Europe's Second Life residents.

Please note that some of the usual 9 questions seemed a bit inapropriate for an employee of Linden Lab, so we had to change them a bit for this occasion. Thank you Morpheus, for our pleasant conversation and answering these questions so openly and honestly. And thanks Dee Linden for setting it up. I owe you at least a virtual glass of fine champagne. :)

That said, let's get to the 9 Questions and Answers ...

Question 1: Why did you choose THAT name for your avatar? Do you still have a picture of your newbie days?

Morpheus: Morpheus comes from the name of the Greek God of Sleep. I'm fascinated by sleep, and dream in particular and the implications they have on epistemology. Dream is very much like an alternate reality. In that reality, how do we know what's true or real? Given that uncertainty, how can we then make assumptions about knowing reality in this life?

I'm also a big fan of Neil Gaiman's 'Sandman' series of graphic novels. I feel like they are an excellent example of the dangers of categorical behavior. To a casual observer, "it's just a comic book" but in fact, there's a tremendous amount of depth, interplay and thought there such that I would categorize as literature in a way that most novels published today are not. I feel the same way about Second Life and the way it might seem like "it's just a game" to a casual observer, but the depth, complexity and potential here dwarf the category "game."

There's a quote from a Nineteenth century French poet, Gérard de Nerval that goes, "Dream is a second life." So, when it came time to choose a Linden name, Morpheus, god of sleep, was the obvious choice for me.

Of course the bad-ass from the Matrix didn't hurt the decision either. :)

Question 2: How long were you in SL before you felt you could function and work your way in SL? Did you go through some kind of training at LL in this aspect?

Morpheus: I've been involved in virtual worlds in some way or another for a long time. In 1991, I was one of the founders and administrators of an "LP" MUD. My graduate computer science work was within the Virtual Reality group, and I went into the games industry shortly after graduate school. So, while the particulars of the interface were (and sometimes still are) challenging, the fundamentals of a virtual existence are fairly well ingrained.

There are a couple of ways that the Lab trains incoming Lindens, but I didn't get anything more than an initial shopping trip with Jeska Linden upon joining. I remember when someone first pointed out how to create a landmark in order to return somewhere. I was astonished, because up until that point, I'd pretty much gotten around in-world without those pesky menus. To me, having to go "out" to a menu broke the proverbial "fourth wall." I was surprised that something so fundamental was outside of the immersive interface.

It was over a year later that I finally attended Char Linden's "bootcamp" for new Lindens. I picked up a few tricks from her like turning off the online friend notification. What a blessing that turned out to be. As a Linden, one accumulates a lot of "friends." (Preferences > General > Uncheck: Show Online Friend Notifications)

So, how long? It was probably a couple of weeks before I felt like at least a comfortable tourist. I don't know that I yet feel like a native though almost two years later.

Question 3: Did you know about SL or did you even have an account before you started working for Linden Lab?

Morpheus: I was peripherially aware of Second Life from shortly after it launched, but didn't pay close attention to it until I was job hunting in spring of '06. At that point, a friend-of-a-friend had blogged about her new job at Linden Lab and how they were still hiring (We still are! See this link). I decided to check it out more thoroughly. As a virtual world with strengths like user created content where users retain the intellectual property rights, I thought that Linden Lab might be a good match for my skills and interests. At the time, they were celebrating their 100,000th resident. Of course, now we have grown by two orders of magnitude and have a concurrency over half of what was then the total number of accounts!

So, I spent some time in-world in preparation for (and during) my interview process, but I was not a "proper" resident before becoming a Linden.

Question 4: Where do you hang out most (in-world)? What is special about that place?

Morpheus: I wish I had a better answer for this than I do. A large percentage of the time that I spend in-world is meeting with other Lindens. My team is split between multiple locations and so all of our meetings are in-world. The same is true for the other teams and working groups I'm in. Acknowledging the distributed nature of our organization, Linden Lab HQ is actually comprised of 4 connected islands in-world. So that's where I spend almost all of my in-world time.

Question 5: Can you still go into SL just for leisure, or is it all work? What kind of leisure do you like best in SL?

Morpheus: I can and do spend time in-world for leisure both as myself and as an alt. Not nearly enough, of course. The world changes around me so quickly, I rarely manage to get my bearings before I'm lost again, but that's actually a great thing. I think the strength of Second Life is in its residents, so when I'm in world, I'm either just chatting with people, or exploring. Sometimes, I like to just pull up the world map, pick somewhere, TP there and wander around. Sometimes I'll just go to the top classified ad from the search page and start there. Otherwise, I'll just find my way to a club and hang out for a little while, and hope they have a good dance ball b/c I've still not really loaded my AV with animations.

Question 6: How do you feel the original concept of 'your world, your imagination' works in today's SL?

Morpheus: I think it's still strong. After all, what Second Life is today is due to the creativity of the Second Life residents. We try to keep Second Life as open, available and accessible as we can. All of our work is about enabling the residents and trying to do so in a way that allows us to remain a viable business entity.

Question 7: How do you see your future within SL and Linden Lab?

Morpheus: Alas, I'm famously poor at predicting the future, so I'll keep this one brief: "Long, engaging and challenging!".

Question 8: There's a rumor that Lindens try out all the new poseballs when access is restricted for Lindens. Is it true? And if not, what do Lindens do when they are alone in SL?

Morpheus: LOL, I love that! It cracks me up because in one sense, it seems perfectly reasonable, but little could be farther from the truth. In my experience, if the world is "Lindens Only" then it's because one of two things is happening. Either
A) we're in the early part of bringing up revisions to the server architecture in which case we're doing what's called a "Smoke Test" in QA parlance; A test which tries to cover a broad range of activities, but does not probe with much depth.
or
B) something has gone horribly wrong with some piece of back-end infrastructure, and we're only willing to risk corruption on our own accounts while we're troubleshooting.

That said, I simply love this Haiku from Jeska one "release day" back when we would regularly be down for 6-ish hours every other week as we pushed out a new server release (link here):
Internal testing
Sit on your pose balls, laughing
Eating your ice cream


Question 9: What oneliner or thought would you like to share with our readers, that reflects how you see SL?

Morpheus: It's a great time for Second Life. We've made some amazing changes since I got here: Flexi prims, sculpties, voice, a usable search. We open sourced the client. We've got windlight just out and Havoc 4 and Mono on the way. And yet we still have an amazing set of challenges in front of us in the realms of stability, usability and openness.

So my one liner for how I see SL? "May you live (your second life) in interesting times!"

Tuesday, February 12, 2008

9 Questions to ... Josina Burgess


Pelton: I would like to start by thanking you so very much for letting me having this interview.

Josina Burgess: These 9 questions should, in fact, also be asked to Velazquez Bonetto. We are a team since the beginning. Diabolus is him and me. And he did a lot of the technical stuff... He is a professor, engineer, master programmer and architect.
Pelton: Well that is a little hard of course, because the questions are only put to one person, but I can ask the reader to keep this in mind while they read the article.

1. Why did you choose THAT name for your avatar? And can you enclose a Newbee pic of yourself?

Josina Burgess: I chose this name because its my Real Life name as well, my birthname, after my grandmother.
Pelton: But surely your last name was chosen from the SL site , wasn't it ?

Josina Burgess: Yes it was, but I took a name that was as close to my RL lastname as was possible :)

2. How long were you in SL before you felt you could function and enjoy SL to its full (at least the basics)?

Josina Burgess: Well, I went to Second Life just to see what happened here with ART and I saw there was a lot of that going on! Galleries, musea, exhibitions and so on...So I got into contact with a gallery and 2 weeks later I had my first exhibition of images of my RL paintings here on Second Life :) I am a painter, you see ?!

And just like everybody, I got this newbie shape and started to modify it untill I got the looks closest to myself, well as much as possible of course... and younger :)
3. What was the most embarassing moment in SL to date?

Josina Burgess: Embarassing? Uhm, well to see that there is a world in SL that is all sex, and I accidentally came to a place where they had some kind of orgy going on... I left that place as fast I could.
4. Do you have a picture or screenshot of the first place you hung out in SL?

Josina Burgess: This was with Reslez Cheeplechase and Summer Serra at the 1st studio of FCMC radio on Second Life. They arrange manny performances of artist in Second Life and we became close friends.

5. 70% or more of your time in SL is used for ...?

Josina Burgess: When possible, I am in world almost every evening. For an approxomate of 7 hours. But, being here, I am also working in RL working on my paintings as well as ideas how to use them in Second Life. Here at diabolus I work with the CARP group. CARP stands for Cybernatic ART Research Program. It is a group of artists that experiment and develop new Art on Second Life.The Cybernatic Art is Art you can only create on sl... with its animations and scripts.We try to invent new things here and use all what is available in Second Life.The VJAZZ you saw is also a new artform, improvizing with objects that are steered through a menu and a musician plays life on a stream. The artists steer their objects and improvise on the music played.

Pelton: I attended it and I have to agree, it was a beautiful sight.
6. Whats the best item you ever built? Did you sell it? And do you have a picture of it?

Josina Burgess: Ahh, I made so many things here. :) First my dresses... I was the first one that started to use RL paintings as textures. All the dresses are pieces of Art, so I called it Wearable Art.At the moment I am making animated and scripted sculptures, emitters, particles, interactive objects and semi intelligent objects.


7. Are you happy with your avatar, or is there something you still want to change but havent done, or is impossible?

Josina Burgess: I am ok with my avatar. Pretty used to it now. I have no urge to change it anymore.

8. What was the most you ever paid for an item/object in SL? And what was it?

Josina Burgess: Laughs... I payed rent for a house for some time... I don't need a house at all. The rent was 700 per week in those days and I found that very that much, and I still think it's a bit silly to have a house and furniture like in RL.We are in SL, so think SL and don't stand in RL all the time :)That is why my dresses haven't got much to do with RL clothing anymore.

9. If you could sum up your SL in one sentence what would it be? Or if there is a oneliner you want to share with our readers what would it be?

Josina Burgess: 'Go with the flow' is my motto, in SL as well as it is in RL. But here on SL I would say: experiment with the possibilities SL gives you, learn to build , make art, be creative. Do not only hang about, but DO something with the talents you have !

Monday, January 28, 2008

9 questions to........ Sean Voss

1...Why did you choose THAT name for your avatar ?

Well I actually really wanted to use my real name, but since that is not an option with SL I used the next best thing (by using my first name). I took the last name Voss because, well it was short and easy to remember

(I actually looked very similar to how I look today, maybe I should change my hair!)

2...How long were you in SL before you felt you could function and enjoy SL to its full (at least the basics) ?

I would say it was at least 3 months before I really knew what I was doing in SL. I took lots of trial and error and the generous help from other residents to get me on the right track. After the 3 month mark I started to purchase land and began to experiment with building. It wasn't until a year later though that I felt I truly had progressed to the point where I could do almost anything here.

3...What was the most embaressing moment in SL to date ?

I've several occurrences of changing in public gone bad, I don't know whats worse, having other residents mistakenly see you without pants or without hair. In either case when this happens I just cant seem to get to my inventory fast enough to correct it!



4...Do you have a picture / screenshot of the first place you hung out in SL ?

Yes, the first real hang out spot for me in SL was my home SIM of Tremendous. A bunch of us purchased land in the same area so it was nice to have friendly neighbors nearby. We would hang out at each others houses and as you see in the image take the jetski out to tour the area.
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5...70% or more of your time in SL is used for ...... (if possible please elaborate)
Now I'm spending most of my time promoting my Second Life Travel Guide (http://www.amazon.com/Second-World-Travel-Guide-World/dp/0789737302) and building my in world travel hub called Landmark Island (http://slurl.com/secondlife/Landmark%20Island/135/128/35). Through these projects I've had the change to meet tons of talented residents and continue to meet new ones each day. I don't nearly just "hang out" and chat with friends as much as I used to but I'm still enjoying my time spent logged in.
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6...Whats the best item you ever built ? Did you sell it ?
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I'm probably most proud of the inworld version of my Second Life Travel Guide. While virtual books tend to be a bit slow in-world I enjoy the element of mixed-reality used to create and read them. I'm also happy to give items like this away for free on Shop Onrez (http://shop.onrez.com/item/467802) so all residents can enjoy it. The majority of my building now comes from taking pre-fabs objects with modify permissions and tweaking them for my usage. I find it is a lot easier if someone gets me started on something instead of trying to create it from scratch
7...Are you happy with your avatar, or is there something you still want to change but havent done, or is impossible ?
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Yes I'm pretty happy with my avatar these days, I havnt had much need to change his appearance because its so easy to slip another outfit or shape if im in the mood. Because I meet so many residents I like to keep the same look so should we meet again they can easily recognize me.
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8...What was the most you ever paid for an item/object in SL ? And what was it ?
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Buildings seem to burn the biggest whole in my virtual wallet, while I only really actively use 2-3 I have purchased a dozen or so high quality buildings in the past. I believe the most I ever spent was about $8000L for a building, which of course now just collects dust in my inventory.
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9...If you could sum up your SL in one sentence what would it be ? Or if there is a oneliner you want to share with our readers what would it be ?
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"I see gray people…."
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